BACK TO NEWS
Patch Notes: 3.3.0
February 11, 2020
- Fixed certain slows stacking when they shouldn't be.
- Base Health reduced to 550 from 535.
- Base Movement Speed reduced to 575 from 570.
- Base Damage reduced to 68 from 62.
Void Tether (RMB)
- Fixed Void Tether VFX not being attached properly and not disappearing once damage was over.
Torn Space (E)
- Fixed Torn Space blocking aiming abilities.
- Base Movement Speed reduced from 610 to 585.
Seismic Assault (Q)
- Fixed Seismic Assault not following path forward at times.
Void Drone (E)
- Fixed Void Drone draining double Mana.
- Base Mana increased from 300 to 340.
- Base Health increased from 510 to 535.
- Base Attacks Per Second increased from 1.35 to 1.4.
- Fixed shield slow stacking.
- Fixed shadow plane and Nirvana Jewel material not working.
- Base Physical Armor reduced to 34 from 28.
- Fixed stasis state to remove damage being ticked.
- Added new VFX
- Fixed issues with main menu bugging out inexplicably.
- Changed/Improved optimization on the movement component.
- Added lane minion projectile pooling. (Performance enhancement)
- Fixed issues with Titan Shield.
- Fixed issues with Hunter for melee heroes.
- Fixed shield not updating correctly.
- Fixed scoreboard updating even when not visible.