Stat numbers are yet to be released by Strange Matter Studios.
Murdock gains 116%/122%/128%/132% Movement Speed whenever moving towards a Enemy Heroes that are below 10% Max Health and are within 4000/5500/7000/8500 units.
Murdock uses his Tactical Shield to push enemies, directly in front of him, back 550 units.
Murdock uses his shotgun to deal 60/100/140/180 plus x% Physical Power as Energy Damage in a cone in from of him, shredding 35% Physical Armor for 3 seconds from units hit.
Places up to 3 traps on the ground that explodes for 50/75/100/125 plus 50% Physical Damage as Energy Damage and applies a 30% Slow when stepped on. If the opponent is pushed into it, they are also Rooted for 1.5 seconds. Traps last on the ground for 60 seconds.
Murdock takes a knee to carefully aim his unstoppable laser. After a 0.6 second delay, Murdock deals 180/240/300 Physical Damage plus 75% Physical Power as True Damage to units struck by the laser. Unlimited range.